Trials, Licensing & Checkout

Protect your app with a time-trial; take payments in-app & on the web.

We're in the process of updating our Windows SDKs. The content below relates to our previous version. Please contact our support team if you wish to implement Windows in-app checkouts or licensing.

Getting Started

After complete SDK Basic Setup you will need to set your default product data for the first run experience.

//product name, vendor name, price (USD), trial length (days)
paddle->setProductData("product name", "vendor name", 4.99, 7);

The only thing left to do now is to start the licencing process. This method accepts a bool to determine if your app uses a time trial licencing process or not. For example: